This is an older version and was released in 2021. The current version is 1.86.0.
JSON parsing, serialization, and DOM in C++11
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Boost.JSON
Overview
Boost.JSON is a portable C++ library which provides containers and algorithms that implement JavaScript Object Notation, or simply "JSON", a lightweight data-interchange format. This format is easy for humans to read and write, and easy for machines to parse and generate. It is based on a subset of the JavaScript Programming Language (Standard ECMA-262). JSON is a text format that is language-independent but uses conventions that are familiar to programmers of the C-family of languages, including C, C++, C#, Java, JavaScript, Perl, Python, and many others. These properties make JSON an ideal data-interchange language.
This library focuses on a common and popular use-case: parsing
and serializing to and from a container called value
which
holds JSON types. Any value
which you build can be serialized
and then deserialized, guaranteeing that the result will be equal
to the original value. Whatever JSON output you produce with this
library will be readable by most common JSON implementations
in any language.
The value
container is designed to be well suited as a
vocabulary type appropriate for use in public interfaces and
libraries, allowing them to be composed. The library restricts
the representable data types to the ranges which are almost
universally accepted by most JSON implementations, especially
JavaScript. The parser and serializer are both highly performant,
meeting or exceeding the benchmark performance of the best comparable
libraries. Allocators are very well supported. Code which uses these
types will be easy to understand, flexible, and performant.
Boost.JSON offers these features:
- Fast compilation
- Require only C++11
- Fast streaming parser and serializer
- Constant-time key lookup for objects
- Options to allow non-standard JSON
- Easy and safe modern API with allocator support
- Compile without Boost, define
BOOST_JSON_STANDALONE
(deprecated) - Optional header-only, without linking to a library
Requirements
The library relies heavily on these well known C++ types in its interfaces (henceforth termed standard types):
string_view
memory_resource
,polymorphic_allocator
error_category
,error_code
,error_condition
,system_error
The requirements for Boost.JSON depend on whether the library is used as part of Boost, or in the standalone flavor (without Boost):
Using Boost
- Requires only C++11
- The default configuration
- Aliases for standard types use their Boost equivalents
- Link to a built static or dynamic Boost library, or use header-only (see below)
- Supports -fno-exceptions, detected automatically
Without Boost
Warning: standalone use is deprecated and will be removed in a future release of Boost.JSON.
- Requires C++17
- Aliases for standard types use their
std
equivalents - Obtained when defining the macro
BOOST_JSON_STANDALONE
- Link to a built static or dynamic standalone library, or use header-only (see below)
- Supports -fno-exceptions: define
BOOST_NO_EXCEPTIONS
andboost::throw_exception
manually
When using without Boost, support for <memory_resource>
is required.
In particular, if using libstdc++ then version 8.3 or later is needed.
Header-Only
To use as header-only; that is, to eliminate the requirement to link a program to a static or dynamic Boost.JSON library, simply place the following line in exactly one new or existing source file in your project.
#include <boost/json/src.hpp>
Standalone Shared Library
Warning: standalone use is deprecated and will be removed in a future release of Boost.JSON.
To build a standalone shared library, it is necessary to define the
macros BOOST_JSON_DECL
and BOOST_JSON_CLASS_DECL
as appropriate
for your toolchain. Example for MSVC:
// When building the DLL
#define BOOST_JSON_DECL __declspec(dllexport)
#define BOOST_JSON_CLASS_DECL __declspec(dllexport)
// When building the application which uses the DLL
#define BOOST_JSON_DECL __declspec(dllimport)
#define BOOST_JSON_CLASS_DECL __declspec(dllimport)
Embedded
Boost.JSON works great on embedded devices. The library uses local stack buffers to increase the performance of some operations. On Intel platforms these buffers are large (4KB), while on non-Intel platforms they are small (256 bytes). To adjust the size of the stack buffers for embedded applications define this macro when building the library or including the function definitions:
#define BOOST_JSON_STACK_BUFFER_SIZE 1024
#include <boost/json/src.hpp>
Note
This library uses separate inline namespacing for the standalone
mode to allow libraries which use different modes to compose
without causing link errors. Linking to both modes of Boost.JSON
(Boost and standalone) is possible, but not recommended.
Supported Compilers
Boost.JSON has been tested with the following compilers:
- clang: 3.8, 4, 5, 6, 7, 8, 9, 10, 11
- gcc: 4.8, 4.9, 5, 6, 7, 8, 9, 10
- msvc: 14.0, 14.1, 14.2
Quality Assurance
The development infrastructure for the library includes these per-commit analyses:
- Coverage reports
- Benchmark performance comparisons
- Compilation and tests on Drone.io, Azure Pipelines, Appveyor
- Fuzzing using clang-llvm and machine learning
Visual Studio Solution
cmake -G "Visual Studio 16 2019" -A Win32 -B bin -DCMAKE_TOOLCHAIN_FILE=cmake/toolchains/msvc.cmake
cmake -G "Visual Studio 16 2019" -A x64 -B bin64 -DCMAKE_TOOLCHAIN_FILE=cmake/toolchains/msvc.cmake
License
Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)